AI Insights · Timothy · September 2022
Top 5 Roguelike Games in Belgium: Q3 2022 Performance
Discover the performance trends of the top 5 Roguelike games in Belgium for Q3 2022, including weekly revenue, downloads, and active users.
The third quarter of 2022 saw interesting trends for the top 5 Roguelike games on a unified platform in Belgium. Here’s a detailed look at their performance based on data from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuations in weekly revenue, peaking at around $27.8K in early July before dipping to approximately $19.4K in early September. Weekly downloads saw a steady climb from 1K to around 1.3K by late July, while weekly active users remained relatively stable, ranging from 4.4K to 4.7K during the quarter.
Hero Wars: Alliance RPG by Nexters Global LTD saw its weekly revenue peak at roughly $20.3K in late July, with a notable dip to about $9.9K in mid-September. Weekly downloads varied significantly, starting at 736 and dropping to as low as 114 in late August, before recovering to around 470 by mid-September. Weekly active users also showed a gradual decline from 7.5K in late June to around 6.1K by the end of September.
AFK Arena from Lilith Games had consistent weekly revenue, with peaks around $11.5K in mid-August and $10.5K in late August. Weekly downloads fluctuated between 132 and 357, with the highest figures in mid-September. The game maintained a stable number of active users, ranging from 3.1K to 4.2K throughout the quarter.
Idle Heroes - Idle Games by DHGames Limited saw its weekly revenue peak at around $10.7K in early August, with a notable dip to approximately $3.4K in mid-September. Downloads varied, peaking at 522 in early August and dropping to as low as 269 in mid-July. Active users remained relatively stable, ranging from 2.5K to 3.1K during the quarter.
Mobile Legends: Adventure from Shanghai Moonton Technology Co., Ltd. saw significant fluctuations in weekly revenue, peaking at around $8.5K in late August and dropping to approximately $2K in mid-July. Weekly downloads showed a substantial increase, peaking at 1K in late August. The game maintained a stable number of active users, with a peak of 3.3K in late August.
For more detailed insights and data, visit Sensor Tower.